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Your game reminded me of some Pokémon gym mechanisms that utilized similar gameplay, but your game is more challenging due to the limitation to some kind of sequence.

A minor issue was that, TBH, I still didn’t fully understand what the dots on the right side are about; at first glance, it seemed to indicate the next object I should unwrap or place, but the dots keep increasing at some point after each object is placed, so I was quite confused.

Regardless, Good design.