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(+1)

I of course could be wrong, but I still think the player having normal third-person camera control would be better. I don't think it's any harder to control than any standard 3D platformer, it just has floaty physics but that's independent of the camera. The automatic camera makes it much harder to control, because I try go in one-direction but then the camera changes and the game decides that no, now I'm going in a different direction, and with the camera flying around wildly it's really hard to get a read on the depth and distance of my movements. I think it's always better to just use standard control schemes, especially with camera controls. Stand on the shoulders of giants and all that.