I do feel that this version would benefit from some sort of leveling-up mechanic, to make it feel a little less repetitive when you have to start over.
Heyho, TieDef! Thanks, glad you like it :) I love level up mechanics as well, and I'm actually in the process of making a framework for them for my next game(s). An upgradeable Lovu Lovu Blast game could be fun, I'll definitely explore that concept! Have a sexy day and stay funky, Dez