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(+1)

In the mod menu for testing you could always load the game without mods just to see if it's an issue with the game itself

(+1)

Personally I've been saying for a couple of days now that we need to completely rebuild the mod manager I would do it I'm just not experienced with GD script

(+1)

However I have been working on a python workaround but it only works in CLI mode on Linux the one I currently have up and running is for Linux Debian bookworm python 3.2 ish I need to double check it it's been a minute it could be a lower python version

(+1)

It takes advantage of the pre-existing json file that manages the mod load order and what's enabled and disabled