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PHENOMINAL SUBMISSION!!! I love the low poly design and the overall idea of taking photographs is truly a wonderful decision by the devs. I really loved almost everything about this game but I do have some constructive criticism; With the first ghost, I couldn't figure out what I was doing wrong to not see the ghost for about 1 min. I eventually figured out you had to stand AND look at the right spot I also did not want to "discard" the photo when I finally got it, maybe make it say "save" instead of discard when it counts?  With the ghosts in the playroom I got VERY confused as I actually photographed the one laying in bed multiple times, I was stuck here for about 10 minutes trying to figure it out. I also guess I ran by the bathroom door too fast for the beeper to work so I circled the map twice before I found the bathroom ghost. My biggest complaint overall though is the lore. The lore seemed like it was thought up in about 2 minutes. I know I'm a minority when it comes to this but I would rather read a 1000 word lore page than a quick one that doesn't really explain why I'm here. Okay so kids go here to smoke cool, am I a kid that smokes? did my kid go here to smoke and not come home? I just didn't grasp why I was there in the first place. (time for major praise) The ambience within your game truly rivals AAA titles. I can not explain how insane the goosebumps were when a radio would click on or when I would hear the THUMP THUMP THUMP in the hallway, The doors were a smidge too loud for me but I have pretty sensitive ears so that's on me. I actually hollered so loud I scared my cat with the final photograph, I knew it was coming but it still got me really good. Overall your game is a true contender in this competition, and Slothclap Studios genuinely feels honored that someone whom created a game of this magnitude even posted within our thread. We will be following your progress as the competition continues. Thank you for the experience.