Interesting visual style of the game! Let's move on to my notes: - You can fall out of the map if you go left at the very beginning. - There wasn't enough music in the background, something hyping. - As usual from casual games, I would like movement during the flight. - I would like a competitive element, in the future it will be possible to add, for example, a "wall of death" that appears at the beginning and goes to the end, and you need to have time to collect all the souls before this wall overtakes us. By the way, you can also use a pumpkin instead of a wall Thanks for the game! P.S It's funny that at first 0/10 souls, after 1/13