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This game has some good bones. I haven’t played the original though from what I’ve seen and remember from other castlevanias the aesthetics and music are on point. However, I do have some suggestions. Maybe add a meter resource for the flying mechanic so the player is forced to use the mechanic sparingly and allow hit collisions to pass through more than one enemy at a time if the enemies are bunched together. I hope you continue development on this project. I’m curious to know what engine you used to make this?

(+1)

thank you for playing! i used processing.js