Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(-1)

Saw the first 20 seconds of the video. Immediately grabbed this game and tried to run it. It attempted to run for a good 3 minutes before loosing context. A shame since it looks really cool. Running on archlinux.

Terminal output:

003c:fixme:service:scmdatabase_autostart_services Auto-start service L"edgeupdate" failed to start: 2
011c:fixme:dbghelp:elf_search_auxv can't find symbol in module
011c:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Games",00007FFFFE1FE250): stub
011c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
011c:fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
011c:fixme:d3d:wined3d_swapchain_init Unimplemented swap effect 0x3.
011c:fixme:dxgi:d3d11_swapchain_GetDesc1 Ignoring Stereo, Scaling and AlphaMode.
011c:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8000.
011c:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8000.
011c:err:ole:com_get_class_object apartment not initialised
0154:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00007AE5894DFF50
015c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00007AE5892BFF50
011c:fixme:dxgi:d3d11_swapchain_GetDesc1 Ignoring Stereo, Scaling and AlphaMode.
011c:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (00007FFFFF2C8010).
011c:fixme:dxgi:d3d11_swapchain_GetDesc1 Ignoring Stereo, Scaling and AlphaMode.
0120:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
amdgpu: The CS has cancelled because the context is lost. This context is guilty of a soft recovery.

Log file (log_2024-10-27_14-33-06.txt):

[C:/jam/platform_windows.jai:858] Running through wine
[C:/jam/platform_d3d11.jai:118] D3D11 adapter is: ATI Radeon HD 5600 Seriess
[C:/jam/platform_d3d11.jai:418] Created swap chain of size 1268x689
[C:/jam/platform_d3d11.jai:441] Created render target view
[C:/jam/platform_d3d11.jai:146] Did blend state
[C:/jam/platform_d3d11.jai:158] Did blend rasterizer
[C:/jam/platform_d3d11.jai:191] Did samplers
[C:/jam/platform_d3d11.jai:194] Compiling main shader
[C:/jam/platform_d3d11.jai:645] 7fff_ff2b_3de0, 7ae5_ac60_bf80, 2580, null
[C:/jam/platform_d3d11.jai:657] Shaders compiled.
Took 28.505374 seconds
    Layout gen: 0.000408s
    sample_texture gen: 0.000062s
    Read file: 0.000172s
    Vs compile: 0.060336s
    Ps compile: 28.441674s
[C:/jam/platform_d3d11.jai:198] Initting buffers
[C:/jam/platform_d3d11.jai:201] Creating atlases
[C:/jam/platform_d3d11.jai:235] Created atlas 0
[C:/jam/platform_d3d11.jai:235] Created atlas 1
[C:/jam/platform_d3d11.jai:238] d3d11 rendering platform initialized
[C:/jam/platform_windows.jai:937] Windows platform initialized
[C:/jam/platform_windows.jai:956] Primary_monitor: {refresh_rate = 60; resolution_x = 1920; resolution_y = 1080; dpi = 96; dpi_y = 96; name = "AMD Radeon Vega 3 Graphics (RADV RAVEN2)"; }
[C:/jam/image_catalogue.jai:90] Loaded assets/images/logo.png, logo, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/chad_floor.png, chad_floor, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/logo_fill.png, logo_fill, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/discord.png, discord, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/fmod_logo.png, fmod_logo, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/voideater.png, voideater, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/big_chonk.png, big_chonk, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/tower1.png, tower1, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/tower2.png, tower2, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/bald_logo.png, bald_logo, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/head.png, head, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/bodylink.png, bodylink, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/refresh.png, refresh, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/play.png, play, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/screamer.png, screamer, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/wanderer.png, wanderer, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/gem.png, gem, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/skull_back.png, skull_back, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/skull_front.png, skull_front, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/bullet.png, bullet, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/player.png, player, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/player_back.png, player_back, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/cursor.png, cursor, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/kniv.png, kniv, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/player_og.png, player_og, 26
[C:/jam/image_catalogue.jai:90] Loaded assets/images/reticle.png, reticle, 26
[C:/jam/gem.jai:5027] Succed finding socc 504
[C:/jam/gem.jai:4087] 0
[C:/jam/gem.jai:4087] 1
[C:/jam/gem.jai:4087] 2
[C:/jam/gem.jai:4087] 3
[C:/jam/gem.jai:4087] 4
[C:/jam/gem.jai:4087] 5
[C:/jam/gem.jai:4160] Reset loading state on startup
[C:/jam/gem.jai:5708] Loading thread will do some loading
[C:/jam/gem.jai:3928] Z:\home\[REDACTED]\Builds\demon_knives_v0.2\
[C:/jam/gem.jai:5158] Decompressing...
[C:/jam/gem.jai:4173] Game_State hash is 8a8b0c3169e11c89
[C:/jam/platform_d3d11.jai:430] Resized swap chain from 1268x689 to 1920x1080
[C:/jam/platform_d3d11.jai:441] Created render target view
[C:/jam/platform_d3d11.jai:430] Resized swap chain from 1920x1080 to 1908x1049
[C:/jam/platform_d3d11.jai:441] Created render target view
[C:/jam/gem.jai:5180] Decompressing done
[C:/jam/gem.jai:5187] Compression took 118.2316ms
[C:/jam/gem.jai:5036] Succed soccing socc 504
[C:/jam/gem.jai:3341] Loaded 8511 games into backlog
[C:/jam/gem.jai:5057] According to server, my high score is 0
[C:/jam/gem.jai:5200] Initial soccing ok: true
[C:/jam/gem.jai:5210] Soccing thread is going to wait
[C:/jam/gem.jai:5723] Loading thread be donzo
[C:/jam/gem.jai:2683] Request games
[C:/jam/gem.jai:5212] Soccing thread is woke
[C:/jam/gem.jai:5268] Soccing thread has 1 messages
[C:/jam/gem.jai:5325] Requesting leaderboard games
[C:/jam/gem.jai:5027] Succed finding socc 504
[C:/jam/gem.jai:5036] Succed soccing socc 504
[C:/jam/gem.jai:5057] According to server, my high score is 0
[C:/jam/gem.jai:5499] Sending 256 bytes to server...
[C:/jam/gem.jai:5541] Done!
[C:/jam/gem.jai:5210] Soccing thread is going to wait

This is just a best guess, but I think your open gl driver might be out of date. A quick google should give you the solution

Updated mesa and vulkan to the latest version. Same result.