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I'm back with a new update on Oneiro!

This version's biggest addition is the consumable items, which opens a whole new array of options and choices for the player. 

The full changelog can be found here: https://zaffresheep.itch.io/oneiro/devlog/115294/oneiro-alpha-078-gear-upcoming-plans

For a summarized version though:

  • Gear can now be found through vases/pots, and the player is limited to carrying 4 different types of items at any given time. Examples of these are Health Potions, Throwing Knives, Power Capsules, Dice, all with varying effects upon usage.
  • Gear can also "imbue" the player. Imbuing yourself will allow you to deal elemental damage through normal non-elemental weapons. In addition to this, imbuing yourself will "add" the element. Example of this is with the Torch weapon, which is considered a fire element. Using a fire Imbuement with the torch will enhance the burn effect and permit you to inflict Hellfire onto enemies.
  • Status effects work a little different and can mix and match. This works for both players and enemies alike.
  • There's an alternative music track that can be played.


Test out the update at the game page here!

-Ryan, ZSG