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Although I'm a lil confused at the sudden ending like that with no explanation, it feels like a good choice. It leaves the entire story up for interpretation in a good way imo. Have the feeling it's a metaphor for their friend; they are the friend that they recently helped get away from a toxic friend group that was weighing them down, and letting go of their friend in the "go back" ending symbolised that. Even outside of such interpretations, the story is still cool in the way it builds up the unease masterfully. LOVED the artistic direction, as well as the choice to add movement, it's a nice addition that makes you feel like you're doing just a little more than pressing through dialogue and breaks up the monotony. I guess my sole critiques would be that I wish there were more choices to be had to make it more interactive, and that, atleast on my pc, the text looked a little low resolution(unless that's intentional!)