Aesthetically, this game just works for me. The combo of B/W and old school PS1 era low-poly graphics is very satisfying. I wouldn't say this game is particularly scary until you complete your monster, and even then the scare immediately wears off because the monster appears to be harmless (I didn't stick around to find out). The gameplay itself is a bit finicky, but very engaging for such a project. If anything, it could be a little more forgiving, and (potentially) correct your placement just a little bit. I had some struggles getting enough pieces to finish my first monster. There also isn't really much of a story here. If anything, it's borrowing from the classic Mary Shelley Epistolary Novel, which I don't mind, but do kinda wish there was an acknowledgement, despite the story being public domain by now (I believe. I could be mistaken, I have done NO research). The sound design is also quite great. There's a satisfying click sound when you get a body part placed, and the ability to drop parts on the ground is helpful for rapidly accumulating a few needed parts, but the conveyor seemed to dry up after a certain time, so I wish Igor would hurry up with those bodies.
Overall, this is a very very solid demonstration of a concept, and I'd be excited to see this game more fleshed out after the jam finishes up!
-Hadal