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An entirely immersive and moody archeological horror. The use of scholarly articles and book entries to build a cross-textual context to the mystery of the clay figurine was a great idea. Great use of small and creepy changes to the model through the ooze to convey the sense of increasing dread. As illustrated by the votes this has received, players are drawn to and strongly appreciate when developers are able to mine into a niche not seen before. 

Thanks for submitting The Children of Clay to the jam!