The graphical style here is very cool and unique for this type of game! There's certainly more work to be done in improving visibility, feedback, and pacing, and there's some menu bugs that you might already be aware of. Also, the camera follow was too snappy or erratic for my taste, and I wasn't able to use my held item after a point? I think? maybe I was doing something wrong. I didn't get that far in the demo but still, I think the game has potential!