I like the graphics, the style, and the concepts, but was a bit frustrating to play due to the lag.
I had to jump well in advance of getting to the platform edges. Towards the end of the game there was a platform that if I tried to jump off it, Instead of jumping in my intended direction, I wasn't able to gain the momentum I needed to get to land. It was easier just to walk off this platform.
During the keyboard sequence sections, I didn't quite understand it at first. It was like I had to mash a key, but not too quickly otherwise the timer would count up, and if I mash it a little slower, the timer gradually comes down. Probably the lag is affecting the input somehow.
I am still impressed, and if I try to imagine the game without the lag, I think it has lots of potential. It would be great to see the game with some of the narrative implemented, and maybe some potato friendly graphics options.