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v0.1 Complete

List of features finished

  • Player controller and Physics
  • Player Sprites
  • Chasing Spikes (to influence Player momentum)
  • Player Variables - Score and Health
  • Coin and health pickups
  • Base UI - Health Bar, Score recording
  • Damage detection (flashing damage sprite effect)
  • Basic Enemies
  • Screenshake on Death
  • Environment Spirtes (Stone, Rock, grass, vines)
  • Procedural Level Generation (Although still needs some refining)

The above is from 3/4 days ago and here's how it looks as of yesterday (below).