v0.1 Complete
List of features finished
- Player controller and Physics
- Player Sprites
- Chasing Spikes (to influence Player momentum)
- Player Variables - Score and Health
- Coin and health pickups
- Base UI - Health Bar, Score recording
- Damage detection (flashing damage sprite effect)
- Basic Enemies
- Screenshake on Death
- Environment Spirtes (Stone, Rock, grass, vines)
- Procedural Level Generation (Although still needs some refining)
The above is from 3/4 days ago and here's how it looks as of yesterday (below).