Hey, thank you for the review. Looks like i'll need to let it cook for a little longer, it's currently all very rushed... The enemy AI player is very stupid at the moment and all it does is throw units at the capture point. I'm working to make it smarter along with better map demos.
I saw the selection bug at the end, that's odd. I'll need to check what's going on.
Also, a little tip: It's much easier to win if you place a bunch of grenadiers behind that rock.