Yes, I'm really trying to take my time so I don't butcher the representation of the different mental states the MC could find herself into (the game is brunching so there is more then one direction both for the story and for her well being) while still stay true to the psychological horror theme. It's a hard line to balance because I don't want to misrepresent the trauma for cheep trills but still won't to make the player to feel uneasy and on their toes.
To be fair, RenPy is probably not the best choice but it still has a lot of ways to make it work.
Thank you for your comment!