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I played it!! I really liked the idea you had in your thread about an AI designed for space travel therapy and then.... well I loved where you took the concept, it will definitely make for an interesting full game!

A few things I noticed: the font was pretty hard to read at times. My eyes aren't the best, so it took some squinting and rereading to get what was being said, especially when the font showed up broken in certain words. Maybe there's a similar font you can use that won't show up jagged and deformed in your game?

Also, I completely forgot what was in Gema's file promptly after I read it. I... ended up kind of guessing the right answers and then going back whenever I got an answer wrong haha... I remember you were planning on a way to access files, once that's in it'd help with my terrible memory a lot.

Thank you! I'm glad you liked where I took the concept. I've had a lot of fun coming up with different ways to mess around with it based on the premise. The full game will hopefully have a lot of twists and turns and complexities.

I definitely noticed that the game really messed with the kerning and stuff sometimes that made the game less readable but I ran out of time to mess with it. I'll keep searching around until I can find something easier to read!

And same with the file. I realized that this way it would end up being a bit of a memory game. I'm gonna keep messing around with menus and hopefully find a way to make the files re-accessible.

Thanks so much for the feedback! It's really helpful to know where to focus on fixing things.