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This makes me picture a dark 2D platformer

Not sure if it was intentional, but harpsichords as instruments have no volume control - they're all the same volume. This has strengths and weaknesses - often the Harpsichord plays a sort of percussive roll, almost like it's a gentle form of percussion. It was cool hearing that instrument in it.

I think the mix ended up a little narrow, not really filling the space. But, it also still works. It would definitely work in a game.

Nicely done!

Thanks!

Mix is surely something I need to work on quite a bit more. I have some experience mixing 3pc bands and such, but especially for the more "soundtrackish" ensembles I still have a lot to learn.