Happy to see the game has a tutorial. Some of the tutorial dialogue was skipping far too quickly than I could read it. Would be good to make sure it's paced properly, and tied to gameplay more. Might have been that my troops were too far ahead. The test map doesn't have a whole lot of depth to it, which is fine, but the enemy team just seems to be playing by different rules as there's endless waves of them that can't be beaten. Grenades seem to be able to wipe squads, but it's just too random and unpredictable. I'd like there to be text that shows up when hovering over buttons. The characters and art are pretty good.
Viewing post in Claws of Steel jam comments
Hey, thanks for playing.
I think i made the demo mission a bit too difficult. The AI currently has twice your reinforcements number. I know you've already played it, but a little tip to make your things easier on that map is to just keep a few grenadiers behind the rock.
i'll make sure to make a couple of better missions next update. Might as well add different difficulty levels...