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3 things I liked about this entry:

  1. Cute art
  2. Fun game loop concept
  3. Different endings based on performance

3 things I did not like:

  1. Time limit for each customer is too short
  2. The randomness of each customer's needs and no tools to overcome the challenges makes success very RNG-based
  3. Some controls seemed unnecessary, like having different buttons to interact with the various stations and being able to drop the item outside useful zones