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(1 edit)

Okie dokes, I submitted it. devlog retrospective will be forthcoming, but here is where I ended up though with quite a few downsides:

Admittedly, it is quite a short and linear game with deficient narration. Sorry for spoilers.

> { north
> x
You navigate north to FOREST.
(:OWNER SCREWTAPE :PARENTS ($ROOM $OBJECT) 
:CONTENTS NIL 
:INHABITANTS  (DISTRESSED-PRINCESS SCREWTAPE) 
:EXITS  ((SOUTH . START-LOCN) (WEST . CLEARING)))
> { west
> x
You wander west to CLEARING. 
(:OWNER SCREWTAPE 
:PARENTS ($ROOM $OBJECT) 
:CONTENTS (GOLD-RING) 
:INHABITANTS  (SCREWTAPE) 
:EXITS ((EAST . FOREST)))
> { @take gold-ring
> x
"You take " GOLD-RING GOLD-RING
> { east
> x
You exit east to FOREST. 
(:OWNER SCREWTAPE 
:PARENTS ($ROOM $OBJECT) 
:CONTENTS NIL 
:INHABITANTS  (DISTRESSED-PRINCESS SCREWTAPE) 
:EXITS  ((SOUTH . START-LOCN) (WEST . CLEARING)))
> { @give gold-ring :to distressed-princess
> x
"You give " GOLD-RING to DISTRESSED-PRINCESS

However! I am classifying playing the game as doing anything possible in lispmoo2, which includes @creating whatever and @verbing what you want as well. For example, I did this:

{ @verb $thing :is (com-@give
                 (if (and (member dobj (get player :inventory))
                          (member iobj (get here :inhabitants)))
          (progn
             (setf (get player :inventory) (remove dobj (get player :inventory)))
            (push dobj (get iobj :inventory))
            (print \"You give \") (princ dobj) (princ \" to \") (princ iobj))
          (progn (print \"You can't or don't want to give \") (princ dobj))))

To allow myself to @give the gold-ring to the distressed-princess. (whom was @create $player :named distressed-princess -ed).

The one million pages of warning every time you execute { x } , generally for typos, all from moonclimb are ignored as they don't proximally cause any real problems. There are a few miles of devlog to be had but it was some kind of completion, even if I didn't get to being gamey again.


Looking forward to playing your game! (Person, whom will ideally want to hang out on Wednesday's show, I'm looking at you mdh)