just because buildings aren’t enterable doesn’t mean the map isn’t finished. I designed it that way. Buildings that are sunk into the ground represent old/retired buildings. That’s why there’s trees and bushes around them. It represents the real life farms accurately. Contracts work and I believe I’ve fixed all floating buildings. And with all testers the map was error free on release. Please double check your mod conflicts and if your issues persist, I can’t help you further. If those tiny details are enough for you to not play the map I understand. It is my first map, and I’m proud of many things done well on it, but I know it’s not perfect when you look at it through a microscope.