Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This looks really cool, but somehow I cannot walk. Neither Linux or Windows build have WASD working. It's the same PC so it might be hardware issue, idk. I had a gamepad connected, but its sticks did nothing. Disconnected the gamepad, still cannot use WASD. Arrow keys for looking work, though. P/B also don't work.

https://www.twitch.tv/videos/2293328836

https://www.twitch.tv/videos/2293331589

OK, I figured it out. The problem was I had a Wooting keyboard connected, which also registers as gamepad. So the game presumably still thought there was a gamepad available and ignored WASD keys. I used another keyboard now and played a bit. (Is a bit unclear why you target such an obvious FPS-controls game for gamepad first.)

https://www.twitch.tv/videos/2293386768

Not sure if there is yet more to do than I found out, screenshots show a row of video tapes on the shelf but I only found a few on the ground and no way to get more.

You seem to be enginedeving this, so mad props for what you already got, and building for 4 different platforms. I’m curious to see where this will go gameplay-wise. Keep up the grind.

Thank you for the support and feedback!


I had never considered keyboards recognizing as gamepads. I have it set at the moment to disable certain movements on keyboard when using a gamepad, correct. With this info, I will likely fix this so you can use either or both simultaneous. And yes it was completely built with a controller in mind, so there had been slight neglect on the side of keyboard users, forgive me.


Most of what there is to do is messing with the TV/Radio/tape systems at the moment, which you can easily add your own files into. There's a .Txt file in the assets folder with lots of instructions and help with this! However many tapes you put into the tape folder in assets, will determine how many tapes are in game!


Next will be some needed polish (like rebuilding the system that allows for item selection/picking up) and some graphical fixes, but then I'll expand the town and add more shops and I'll add NPCS so there will be an actual game loop.