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I know this is an old reply but I thought I'd ask in case your still reading.  Is there a particular reason to not support Kempston?  Just curious. :)

Hi, it was a technical knowledge restriction at the time of developing the game using SEUD. We had to jump through a few hoops to get it working with Interface2/Sinclair joysticks :)

Cool beans.  That makes sense.  I wouldn't know where to begin, myself.  Thanks for the reply. :)