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(+2)

I actually have a drone I fly as one of my other hobbies, so this was right up my street. You captured the feeling of flying a drone pretty well. I could see this concept being used to flesh out a walking simulator really easily. Well done!


Feedback:

Drones can fly sideways. The tank controls were really frustrating at several points. Consider using Q and E for lateral movement.

The laser section is a massive pain point. I had to retry the entire game twice due to failing right at the end. You need to either install checkpoints, or remove damage mechanics entirely. Replaying the entire game is just a massive pace killer

On a similar note: either allow the drone to regenerate health over time, or remove the health mechanic entirely. Making a small mistake early in the game and then having one less hit for the annoying bit later with no way to fix it apart from restarting felt bad

That's about all I've got. I like this one. Well done!

Thank you so much for this feedback, our team will be continuing the game to eventually/hopefully publish to Steam. 

We were going for a "Getting Over It" style game but did not end up adding all the tough spots that we wanted. I also completely agree with you on the laser section. I love the idea of allowing the player to regenerate/repair there drone.

This feedback will help a lot!

yooo mist review is out