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(+1)

Played the tutorial, couldn't beat the test level.

Animations and models are FANTASTIC. Walk animation is a bit jank, dunno how I feel about it, but idle and shooting animations are so good. Grenadier seems to be using the machinegunner animations - I assume they just don't have their separate animations yet.

After the tutorial I was a bit confused about Rush/Hold modes, they didn't seem to do what the tutorial explained. Either that, or I was being stupid, but my units kept attacking even when standing still in rush mode.

Test level is a bit bs, enemies have more reinforcements than me which is... Unfair, especially on an almost flat plane map. But assigning units to squads works, giving them different commands works too.

So it works, I think, even though I couldn't beat it.

Also - first time I lost the test - the stats were not shown on the defeat screen, had to restart. Worked the second time.

(1 edit)

Hello, thank you for playing, and for the feedback as well. I'll make sure to come up with a better demo next update.

Rush mode only affects units that are currently moving, so you can control them without having them to auto chase and attack nearby threats.