Hey Chatter, thanks for the long feedback per usual!
Overall, what can I say but that I appreciate all your compliments, and that I'm very grateful you accepted to edit and beta the game!
You overall caught my artistic intention; I wanted everything to be excessively dreamlike, only to have them contrast with a bitter reality, with a fatality from which you can't escape: the eyes of God (dang, when I phrase it like that, I realise this is very VERY RACINE-like again, I can't escape the doom either fvgfdfg). And good catching on the name loool, I couldn't not go with a Romeo and Juliet reference here; and beyond the obvious "forbidden love" reference, it was also just to add to this dreamlike, fictional feel, contrasted with reality.
And thanks, I really enjoyed making the art for it (not so much the GUI, I gotta admit)! Overall, I wanted it to look closer to my traditional art style in terms of colouring, since I tend to go crazy with colour pencils loool, but yes, I wanted to keep the GUI as minimal as possible, so that the focus is on Juliet only!
Regarding the writing, you caught it all: there can't be a perfect resolution, and whatever the decision Romaine takes is, it isn't judged: in the end, all that matters is that she attempts to be happy on her own terms, whatever these are. But, whatever the decision is, there is a drawback, a conflict that will never cease to exist, since Romaine's very existence somehow is the conflict... which is kind of depressing to think about lol, and I hope the game is more optimistic than that looool
Once again, thanks for all your kind words and your support, they really mean the world!!!