we ran out of time :( only 72 hours
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as much as we'd like to, game dev is not that easy; this dev team has already had a falling out. i didn't mind your comment much, but i wanted to comment since you've said similar things before & might not recognize that your words come across as pretty demanding. please treat developers with respect.
we love our fans (that's the reason why i'm working on the sequel; the making of MIMCO does not hold positive memories for me), but at the end of the day, i want my games to come from myself and my heart so they can be the best they can be :) a sequel should be more of a gift from devs to fans than a fulfillment of a demand