Hi hii, yes I will look into the models as we talked in the other devlog!
1) I will try to look into skin settings, so far I used the basic skin textures that VaM offered!
2) Hmm, Will take your word for it! I only edited action themed stuff in the past, so thought of showing more angles with a moving camera would be a good idea.
3) Gonna take a ,,learning and research" path to ph, and learn some positions for the camera, for the future animations!
4) Will probably have 2 or 3 angles based on the scene and animation. Different speeds, maybe if the scene describes in different positions too! Planning to get better in animation! Just have to learn and learn! Making them from scratch is a bit harder than is HS2 there were some pre-made animations, but before I answer the fifth point, the animation part (not the camera) was good? If you had to rate it, what would it get?
5) Hmmm I let VaM's lights take the lead on that, but maybe can find a setting to enable shadows to the characters meshes too. If not we will find a solution to that too!
Thank you for this review, it helped me to review how should I and other people in Profundum build up our scenes! Have a great day, and if you have any other thing to say or ask, don't be afraid to do it!
Love,
D6rk