Loved the aesthetics and ambiance - great use of sound design especially
Really buggy experience for me, though. I think the monster's death animation didn't trigger, because I hit them a few times and then they just stood there and I could keep hitting them but they never died or did anything, until I realized I could just walk right through them. I also was unable to use the medkits in my inventory, the only selectable option was 'examine' despite me having low health. I also had huge stutters every time the game seemed to be loading something, though it could be my machine being a bit of a potato. (64bit build 0.0.6)
Thanks for playing! Regarding the medkit, clicking on it already sets it as "current health item", which you can see at the bottom of the inventory. Once the current health item is set to medkit, you can go back to the game and press B to use it. I guess it isn't that clear, I'll try to fix that on the next update.
When it comes to the monster, it's the first time I've heard that happening. Did the monster play any sound before standing still? It could be that the monster died, but the death animation didn't play
I hope you enjoyed the game regardless ^^