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(1 edit)

Yay, A new demo! new mission, more guns & Enemies!

Thanks for the hard work you've done. I've enjoyed your game since version 0.5.1.

As a fan of Mech-shooting game, I'm very excited to see someone like you make this awesome stuff. (especially on your own, with no help!)

and I have a suggestions about Soft-kill APS(Like someone said it below). If I can choose the type of grenades like HE / Smoke / Napalm, Smoke grenade could be used as a Countermeasure against enemy missile and detection. I can't imagine how this can be tricky in game development, but I hope this idea might could help save your time and resources, as this is using a current weapon system.

Now I'm gonna test that Alternative V-sync part. I didn't realize Until I saw a comment below. Keep up the great work!

Thanks for playing again!

and I have a suggestions about Soft-kill APS(Like someone said it below). If I can choose the type of grenades like HE / Smoke / Napalm, Smoke grenade could be used as a Countermeasure against enemy missile and detection. I can't imagine how this can be tricky in game development, but I hope this idea might could help save your time and resources, as this is using a current weapon system.

There will be different types of grenades as well as different APS systems to act as a shield.

Now I'm gonna test that Alternative V-sync part. I didn't realize Until I saw a comment below. Keep up the great work!

I'm about to release a hotfix for the FPS. I've just identified the issue yesterday and sent it to two testers who've confirmed the fix. Really sorry that people on Windows 10/11 have been experiencing it at about 80% speed, it's an OS issue not a game/hardware one.