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Interesting game!

The first stage was pretty fun for a while, but the second stage never seemed to give me any opportunity to steal a faster car, so it was just a slog of creeping along with the slow starter car while nothing else really happened. The second stage is also where I also noticed that the HUD doesn't seem to scale correctly when not in fullscreen, so it wasn't even visible for all of my gameplay up to that point. I also occasionally had an issue where my car and character would just vanish, requiring me to restart the level. Finally, most minor, the seams between road segments often send the car airborne, which I find a little jarring.

Overall, though, the game is admirable. I like the atmosphere, and the concept reminds me of Freeway Fury. I must say, however, the corruption aspect never really came into play for me.

Thanks for playing and for the awesome feedback!

Glad you enjoyed the atmosphere and Freeway Fury vibes! I’ll definitely look into making faster cars more available in the second stage and fix up the HUD scaling in windowed mode. The car vanish glitch and road bumps are on my list too.

I actually developed the whole game with just one level in mind. Those extra two levels and even the UFOs were added in the last two hours before the deadline! I was rushing through everything!

I appreciate the notes on the corruption theme; I’ll see how I can make it more impactful in future updates. Thanks again!