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If you start demo with - saved SC setting OverAllQuality =low/medium - BUG NO CARS in demo - this BUG is from UE5.3 =)

All this bugs crashing SC setting GI/reflection low to medium - when Reflection=lumen and RS AA = TSR & (DLSS, FSR, XESS, Built-Inn) are from UE - its obvious - Yeah, I reported them a bug. 

Driving a car even slow AMD FSR / Intel XESS have STRONG GHOSTING trail effect. AMD FG is even worse - seeing multiple Rear bumpers - clearly not optimised for this demo. Only Built-in upscaling has not GHOSTING effect =)

And as soon as you enter real-time menu, ASDW can't control CAR (you crash if not stationary) and also ASDW doesn't navigate the menu either - again Epic UE bugs and they just don't fixed them =)

By the way, this packaged demo into 20 GB EXE is for entusiast testing it and benchmarking it on youtube and not for developers - so default developer messages at the start should be disabled.

developers are installing UE engine with city project - the whole 255GB and developer messages are for them =)