Just found this and tried it for the first time. Pretty good stuff! A small introductory tutorial might not go amiss once you get to the finishing touches stage of this project, but after a few games you get the hang of things even without a tutorial. There's a couple minor glitches like event squares sometimes giving you "new explorers" that you already have and that don't unlock from being physically found (I can't be sure but I think I once got an unlock message for Scott, who's, y'know, the default? Another time I got a repeat of Ziul who is supposed to be an achievement character, not one you find), and I'm not sure if it's intended but occasionally when the "sudden dark hole" event is triggered, a random space will get replaced with a food item. And sometimes in the menus, the game will crash when you click on a button and something fails to load. But aside from those teensy imperfections, this is a really well-made game that's clearly had a lot of love put into it, and I'm looking forward to any updates in the future!