About half way into v0.2 right now. Didn't run into too much trouble and haven't encountered any bugs just yet. But it's only a matter of time.
I'll be away for the next 3 days or so, so I won't be posting til Sat/Sunday. So here's a list of everything I've done the last 2 days :
- Level progression (eg 1-1 > 1-2 > 1-3 and so on)
- Crates (Some are filled with loot, others are traps)
- End game state with Retry and Menu button function
- Start game state with the player dropping from the ceiling to the start point with a "Ready?" and "Go!" prompt.
- Health, score and level resets on Retry.
- Visual 'fade in' on level start