Sorry about that ;u; I've tried increasing the number of times per second the game checks for collisions, mostly to stop players from abusing fences to escape, it seems like that didn't work. This bug has to do with how unity's physics system handles collisions, I'll do some more research on the topic.
That change likely created another bug too; enemies spawn stuck inside walls almost every other wave. While I'm reporting bugs, toggling off the chastity fetish doesn't remove (all?) chastity hypno images. There's at least one that still plays, think it was a picture with a pink cage.
Otherwise a very cool update. The voices add to it a lot, and more enemies is always fun.