Thank you for the great recommendation!
I totally agree with the slower burn suggestion, that's exactly why I love Retsym's games. They tease you so much before you can access a scene. I totally agree and that is what I pretend to achieve.
I'm really new to developing games so I still waste a lot of time on minimal stuff on the code as well as using tk17 for the models. Also regarding to your other suggestions, I'd highly appreciate if you could give me your point of view or a new suggestion after I explain what I currently have in mind for the game and the story behind it.
Through where can I contact you, it can be email or whichever method you find more comfortable.