Just read through the PDF of the souped up version, great work by everyone involved! A question about how this plays, although I have not played yet so this obviously could be less of an issue than it is in my head: it appears there are only a small handful of minigames that use an adventure experience, and those minigames use a proportionally high number (only one per character but up to four opportunities). Is it the intention to more or less require those games to be played to wrap up the adventure? Am I just missing a lot of places where adventure experiences are used? Thanks!
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Hi! Sorry for it being unclear! Basically you can use an experience in any of the mini-games, and using it can include just basing your roleplay off them! The ones that specifically mention them are meant to be easier to use especially if you're more mechanically minded like me, but you don't need to stick to them if they're just coming up naturally in other games and scenes!