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The visuals in this game were really good, from the parallax background to the character/glitching animations! However, I think the game would be a lot better with music and it lacked any sort of goal or way of losing. If you are really determined you can save yourself from any fall, and while I appreciate that you don't have to click directly on the dots, I didn't even have to aim until around 1500 so there wasn't much of a challenge. I think with a little more polishing, though, this would be a really cool game to publish, possibly for mobile!

(+1)

Unfortunately I didn't have time to implement a high score system for the jam version. As to how to loose, if you fall to far you'll die, I tried my best to help players from dying so they would want to continue playing.  Not sure how well that turned out.

I played for like 20 minutes straight so I'd say it worked pretty well! Haha