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Thank you so much for your comment—it really means a lot to us and is very encouraging. We’re truly sorry about the issues with wall-sliding and appreciate the feedback about the delay when landing. This was my first real experience programming a 2D platformer. It was definitely fun, but creating a game entirely from scratch with so many mechanics to implement meant that some details didn’t get as much attention. By the time of submission, I was pretty exhausted since the game design and implementation were both fun but also very challenging.

That said, we’re happy you enjoyed the game overall, and these small issues should be easy to fix. Thanks to your feedback, we can improve the concept even more. Thank you so much!