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(+13)

A Nice game, the story is cool with some nice implementations of customization, that isn't thrown at you at the very start of the game, but only when it's relevant at the moment. I like all the character's that are involved in the story, for some reason I feel a certain attraction to Eadith, so I'll continue to pursue that in the later updates. The skill stats, like Blades and Strength, or Arcana and Knowledge currently just feel useless. You don't get to do anything with such stats and hardly get to train them, those stats only passively raised by 3 once, and even then, there was no point to it. It would've been better if your knowledge stat made you appear to be smarter, or some options that sound intelligent were only available with a knowledge requirement. Or maybe with Strength it could be related to durability or physical strength, like when Vincent pushed Fadiya after she broke his nose, with enough strength we could have caught her. Just some suggestions, food for thought if anything more.