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(1 edit) (+1)

I'm looking into fixing that - there's a weird issue with text occlusion with the pipeline, so my game jam workaround was to use render textures which caused the text to be affected by the postprocessing effects. There's unfortunately also an issue with multiple cams in the version I used which is why I couldn't easily make those textures unaffected.

I'll let you know if/when I manage to fix it :)



*Edit* also I'll try to figure out how the interaction broke, no clue what causes that.


Thanks for playing!