Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

There is a new mapper called the MXM-1. With this mapper you are allowed more tiles than a normal NES game and you can bank switch all the time swapping in new graphics constantly. Once that documentation comes out, do a version of Slaughter with this new mapper and then you will have something looking very nice on the NES. 

(+9)

Part of what got this project rolling was bickering with the Former Dawn guys on reddit. They took a weird stance on what qualifies as a "real" NES game. They use the MXM-1 for gigabytes of full-motion video... but think pass-through audio like on Famicom would be cheating. If you push people about their add-on chips, they tend to end up going, 'if a Raspberry Pi streaming Mario 64 doesn't count, neither do battery-backed saves!' So I said: okay.

This game is NROM. There is no mapper. You could swap its chip for Super Mario Bros. (Or the much better-looking Micro Mages.) I doubt anyone involved still cares about that argument, but I consider the point made.