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The controls while defending seemed to be a bit funky. Not sure if that was intentional or no. It did make it more challenging, but also a bit more confusing, because the direction and force didn't always follow my cursor. Otherwise, well done, cool game! :)

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It ’s a intentional design, the purpose is to make a certain sense of loss of control for the player to increase the tension during the game. Beacause of the lack of polishing, still cause some confusion as you say. Thank you for your reply! : )

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