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(+1)

Really a fun idea that works well in these small puzzles! I played to Stage 6 and died a looooot on my way there ^^

I'd say the hitbox of our character and of the enemies is a bit hard to read sometimes (I lost count of how many times I felt like I could jump above that fire enemy in Stage 2 ^^) but I really dig what's there. I also enjoy the fact that loosing all our lives doesn't send us back to the beginning of the world as it would be quite painful!


I'll be following the development with care, congrats!

(are you on any social networks so that I can follow you there if you happen to post about your games?)

(+1)

Thanks for playing Feed the Monster and leaving your feedback, it helps a lot to take notes on things that can be fixed and be more flexible with the collisions or the difficulty of the game.

I have the X account where I post games I'm working on.

https://x.com/xeif_stk

You can also visit my youtube channel where I usually publish trailers or videos of my games as well as my chiptune music compositions. ^^

https://www.youtube.com/@xeifstk