Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Anybody else have an issue with wheat skipping from last growth stage straight to withered? 

(+1)

I played with the mapgrowth xml. The setting for wheat is wrote wrong. I rewrote the wheat setting similar to the way westby is wrote

<!-- wheat has 8 grow states, 9 withered -->

<fruit name="wheat" initialState="1" >

<!--Mar-->  <period index="1"> <update range="4-5" add="1" /> </period>

<!--Apr-->  <period index="2"> <update range="5-6" add="1" /> </period>

<!--May-->  <period index="3"> <update range="6-7" add="1" /> </period>

<!--Jun-->  <period index="4"> <update range="7-8" add="1" /> </period>

<!--Jul-->  <period index="5"> <update range="8" set="8" /> </period>

<!--Aug-->  <period index="6"> <update range="8-9" set="9" /> </period>

<!--Sept--> <period index="7" plantingAllowed="true"> <update range="1" add="1" /> </period>

<!--Oct-->  <period index="8" plantingAllowed="true"> <update range="1-2" add="1" /> </period>

<!--Nov-->  <period index="9" plantingAllowed="true"> <update range="1-2" add="1" /> </period>

<!--Dec-->  <period index="10"> </period>

<!--Jan-->  <period index="11"> </period>

<!--Feb-->  <period index="12"> <update range="2-3" add="2" /> </period>

        </fruit>

(-1)

It sucks when a player has to spend their time looking through the xml files of a map or mod, that the modder rushed to release.

i appreciate the modders out there every single one of them, but I'd rather have a great mod right out the gate.

Deleted 30 days ago

I had the same thing and used the same solution as you. For some reason he has June and July as Set= "9" instead of add="1", which means it goes straight to withered.

yep, my bad. Thanks guys!