Right now day to day I'm working on "Dedcay" the most, but it is still very early in production and i believe it will be a while before I have a working demo. I'm currently working on a system to choose between collected characters to play with for the wave defense aspect that game and save progression.
I plan to have a new version of Minizone out in the next few weeks. I initially used Minizone as a collaboration project for my One Hour Jam submissions and it grew on its own. I've been rebuilding it from scratch. I also plan on using Minizone to play with multiplayer more.
"Retro Unknown" is part of a larger idea that i keep bouncing back and forth with and have made a few games based on. I'm not sure exactly which direction I want to take the version I am working on now.
Thank you for your support!