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By replacing it, I meant taking it out of the maps and putting another enemy in its place. Similar to how the devil stallion replaced the dragonman.
Regarding deathmatch maps, I don't really plan on making any of my own. I don't play deathmatch, so I don't know what makes a good deathmatch map. That's why I'm looking for somebody, who has experience working with them and leave it to them instead.
We're not doing mini versions of bosses. Only reason I did the airman, is because that one was a normal enemy to begin with and I intend it to be more of an environmental hazard anyway. And we already have an enemy that spawns enemies and shoots meteors: the demon summoner. It doesn't teleport, sure, but the editor has the tools to implement that, if you really want.