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Hello! I know this might be a silly question, but would it be possible to use this asset and swap out the model that is being used? My idea was to have a lot of different models I could choose from!

Just want to know if that would be possible; or if that would break way too much stuff. I know very little about blender/unity logic, so sorry if this is a dumb question!

(+1)

yes that is possible, Though you would not have the floppy motion from physbones on each unless you added it yourself. But yes you could add in new models and keep the other functions